Whurbin Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and lanky with angular features, he is an attractive figure. He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. He wears his brown hair up. His brown unseeing eyes seem to look past you.
Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Disease, Insane, Forgetful. Bonds: Attractive, Religious. Occupation: Cook
Voice: Aggressive tone
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Halfling, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 270 gp. 1 Half-Plate.
Shadow In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man dresses in blue turtlenecks beneath a brown coat with yellow slacks, and sports empty pouches on his belt. His cinnamon fur is singed and shortened. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He has since lost track of the people in his past.
Motivation: Expand his business.
Flaws: Ugly, Addict. Bonds: Job, Slave, Family. Occupation: Bowyer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 45 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 50 pp. Sardonyx (30 gp). Fire opal (1300 gp). Fiery yellow corundum (1300 gp). Peridot (30 gp). Chalcedony (30 gp). Chalcedony (30 gp). White opal (1300 gp). Silver pearl (160 gp). 1 Minor magic item.
Cask Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man is renowned for his bright green suits and hats, and a wedding ring on his left hand. His fur is brown and curly. His face is covered beneath a completely black helmet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.
Motivation: Wishes to resurrect an old love; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Shy. Bonds: In love, Rich. Occupation: Spy
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 7)
Armor Class 10
Hit Points 68 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Grom Clinton, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he has a large violet mantle and cape that has been intricately interwoven into his black robe. His white hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Grom was born in the east. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is wracked by social anxiety
Ideals: Persistence. Flaws: Cynical, Fearful. Bonds: Job, Criminal record. Occupation: Architect
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. Carnelian (60 gp).
Beast Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His yellow fur is lengthy and is close to two feet long. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Beast speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly, Lazy. Bonds: Religious, Enemies. Occupation: Navigator
Voice: Scandinavian accent
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 280 gp. 1 Silk rope.
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