Rangrim Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'1" and wears a well pressed and immaculate suit (or dress). His silver hair is heavily combed to the left. He has violet eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He invites people to come help in his community garden.
History: Born in the west his family was never financially stable. Through the years after Rangrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Rangrim's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by brigands. Rangrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Find a way to reverse the transformation of his sister; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Enemies, Family. Occupation: Baker
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Adrex Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His white crest is slicked back into a classic pompadour. His eyes are gold.
Personality: He is calm most of the time but flees social interaction. He feeds upon the attention of others.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Shy, Insane. Bonds: Attractive, Criminal record. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 82 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 16000 sp. Silver ewer (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Minor magic item. 1 Minor magic item.
Paymon Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His dark red hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He dislikes all the random violence that takes place in the south. He has a minor phobia of water and hates getting wet.
History: He was born at the edge of vast mountains. His first spouse was a Unemployed, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others; and an old rival family wants him found
Ideals: Pacifist. Flaws: Fearful. Bonds: Attractive, Nature, Family. Occupation: Weaver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1000 sp. 1 Half-Plate.
Thorpe Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Addict, Disease. Bonds: Poor, Attractive. Occupation: Laborer
Voice: Rolls R's
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 20 pp. Moss agate (11 gp). Tourmaline (140 gp). Eye agate (11 gp). Obsidian (11 gp).
Shane England, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a small hat to hide his balding. His thin eyebrows rest above his beady brown eyes.
Personality: He speaks before he thinks and is too direct. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.
History: The child of a Weaver, who enjoyed hunting, Shane was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered north to less war torn lands. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and money/treasure
Ideals: Persistence. Flaws: Ugly, Impulsive, PTSD. Bonds: Rich, Nature. Occupation: Apothecary
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 48 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +5
Possessions: 700 gp. Sardonyx (40 gp). Eye agate (9 gp). Violet garnet (300 gp). Golden pearl (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!