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Advanced [show]


Nuraval Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely white suit with green socks and a vest with buckled shoes. His silver hair is heavily combed to the right. His green unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has all his life been fascinated with music.

History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Disease. Bonds: Family, Mentor, Poor. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Nuraval Battlehammer, Male Dwarf Adept 12
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 78 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)12 (+1) 13 (+1)9 (-1)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1000 gp. Sard (60 gp). White opal (1400 gp). Azurite (14 gp).


Social Check DCs


Frug Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has black hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Sage father left him crippled. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Poor, Family. Occupation: Courier

Voice: American accent

Attributes [hide]

Frug Nucklestamp, Male Gnome Cleric 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 15 (+2)17 (+3)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 500 gp. 2 Antitoxin. 1 Alchemist’s fire.


Social Check DCs


Trynnicus Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Ploughman. He carries a battered axe and tarnished glaive as well. He sports a flattop crest cut. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He is obsessed with his god.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Ploughman.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Addict. Bonds: Job, Religious, Poor. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Trynnicus Kerrhylon, Male Dragonborn Monk 4
Medium (6'3") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hogar Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: He is renowned for his bright violet suits and hats. With bright auburn hair and a scraggly beard. His thin eyebrows rest above his beady amber eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the east to a Mayor, Hogar learned a great deal about his mother's area of expertise. His childhood dream was to be a Dyer, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Job, Immigrant, Enemies. Occupation: Mayor

Voice: Aggressive tone

Attributes [hide]

Hogar Kitchur, Male Half-Orc Monk 6
Medium (5'11") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Ozyman Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has black hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He became a Baker soon after.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Professionalism, Gifted. Bonds: Attractive, Religious, Job. Occupation: Baker

Voice: Low rumbling, strings words together

Attributes [hide]

Ozyman Strongbones, Male Halfling Fighter 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +6, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5

Possessions: 80 pp.


Social Check DCs

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