Baradad Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his red crest in a pixie cut. He is very pretty but has cold, dead eyes.
Personality: He likes to make people angry or surprised. He enjoys reading and quiet.
History: Sold as a small child to a slaver, Baradad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Attractive, Mentor. Occupation: Masseuse
Voice: Low range voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
Possessions: 1000 sp. Fire opal pendant on a fine gold chain (700 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (700 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp).
Kiirith Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His green crest is kept up in a ponytail inside a Stetson hat. He has a tattooed face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.
History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: Sabotage a competitor; and to pay off his debts
Ideals: Gifted, Persistence. Bonds: Criminal record, Debt, Job. Occupation: Baker
Voice: Australian accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +5
Possessions: 200 gp.
Râsh Emsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man dresses in blue turtlenecks beneath a yellow coat with brown slacks. He wears his golden hair up. He tend to wears goggles to shield his eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was raised in a forest tribe. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He desires power and/or immortality; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Secretive. Bonds: Criminal record, Nature, Adventurer. Occupation: Healer
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 400 sp. 1 Darkwood Shield.
Ralf Spalding, Male Human [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. His brown hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.
History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.
Motivation: Several ex partners dislike his way of doing things and want revenge; and doesn't want to be a dilettante and was forced into it by his family
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Family, Enemies. Occupation: Dilettante
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 11)
Armor Class 14
Hit Points 70 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1700 gp. Golden yellow topaz (600 gp). Alexandrite (600 gp). Banded agate (10 gp). Zircon (70 gp). Tourmaline (80 gp). Aquamarine (600 gp). Star rose quartz (70 gp). Jasper (70 gp).
Dagger Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he very much looks the part of a Sage. His yellow fur has been sun bleached extensively. His hazel eyes have a joyful gleam in them most of the time.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Dagger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his brother before him, after school he went straight into learning to become a Sage. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Revenge.
Bonds: Job, Enemies, Attractive, Poor, Adventurer. Occupation: Sage
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate.
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