Raymond Blythe, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses like a well dressed Baker does. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is frequently practicing swordplay.
History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Baker job and began his own company from there.
Motivation: He is not mentally stable, and does not behave rationally; and to be a roofer again
Flaws: Insane, Ugly. Bonds: Job, Poor, Military. Occupation: Baker
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 5000 cp.
Radomir Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: A 3'1" western man, he is wearing a long, yellow cloak. He has done his best to style his golden hair to look like a famous performer. His skin is flawless and his green eyes scan people very quickly.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: From birth he was tutored by a cruel and relentless mentor. He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor, Criminal record. Occupation: Herbalist
Voice: Uses sign language
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 5)
Armor Class 16
Hit Points 29 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Auran
Attacks Melee +1 / 2d4-2, Ranged +8 / 2d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 800 gp.
Lone Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. His fur is cut close to his head. His eyes are likewise yellow.
Personality: Lone speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the north was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by giants. Lone was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Expand his business; and many giants want him driven away
Ideals: Fighting, Impeccable. Flaws: Selfish. Bonds: Immigrant, Enemies, Job. Occupation: Fortune-teller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Immeral Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a fine chain shirt which he covers with violet colored cloaks and clothing, he is not a threatening figure. He has no hair. His eyes are a pleasant gray.
Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure.
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Engraver
Voice: Can't modulate volume
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 53 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Infernal
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: 2000 gp. Freshwater pearl (8 gp). Chalcedony (60 gp). Aquamarine (1100 gp). Deep green spinel (40 gp). Eye agate (8 gp). Aquamarine (1100 gp). Tiger eye turquoise (8 gp). Eye agate (8 gp). Aquamarine (1100 gp). Carnelian (60 gp). Golden yellow topaz (1100 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item.
Dain Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is cut short. He has violet eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Animals are drawn to him, and he is able to talk to them.
History: He was born blind and as such lacked many opportunities for work. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a crush on the local Detective; and he wants to get laid
Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Has a crush. Occupation: Adventurer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 18 (+4) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 210 gp.
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