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Advanced [show]


Dûgz Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky tan painted plate armor. His long auburn hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Dûgz took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job; and he has a crush on the local map maker

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Has a crush, Job. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Dûgz Kelsey, Male Half-Orc Aristocrat 3
Medium (6'1") Half-Orc, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Krimmon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in blue turtlenecks beneath a grey coat with brown slacks. His Stetson hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Athletic, Optimist. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Krimmon Warmwater, Male Halfling Fighter 12
Small (3'1") Halfling, Lawful Evil (CR 12)
Armor Class 14
Hit Points 130 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Arcana +6, Survival +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 22000 sp. Lapis lazuli (7 gp). Freshwater pearl (7 gp). Jade (120 gp). Obsidian (7 gp). Tourmaline (120 gp). Tiger eye turquoise (7 gp). Brown-green garnet (120 gp). Freshwater pearl (7 gp). Blue star sapphire (900 gp).


Social Check DCs


Arumawann Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple violet robe with grey stripes complete with hood, and he perpetually has his bow ready. His black hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.

History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Insomniac, Addict. Bonds: Attractive, Poor. Occupation: Laborer

Voice: Pronounces difficult words wrong

Attributes [hide]

Arumawann Quillsharpener, Male Gnome Commoner 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Athletics +4, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gennal Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His whole body is exceptionally muscular. He has wavy red hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and many illithids want him driven away

Flaws: Forgetful. Bonds: Immigrant, Enemies, Poor. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Gennal Erenaeth, Male Elf Wizard 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)16 (+3) 12 (+1)8 (-1)
Skills Athletics +2, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Auran, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 7000 cp.


Social Check DCs


Oloric Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. His black hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He also has developed a complete distrust of the Barber profession.

History: Born in the north to a Stableman, Oloric learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business.

Ideals: Fighting. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Oloric Frostbeard, Male Dwarf Adept 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 19 (+4)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Gnoll, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 pp.


Social Check DCs

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