Pelaios Dread, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by goblins. Pelaios was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Ideals: Disciplined. Bonds: Attractive, Religious, Immigrant, Enemies. Occupation: Mercenary
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 46 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Infernal, Gnome, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1000 gp. Peridot (50 gp). Peridot (50 gp). Black opal (700 gp). Star ruby (700 gp). Star rose quartz (50 gp).
Harvest Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears blue trousers with tan and yellow striped suspenders. He wears various colorful collared shirts. He carries a battered morningstar and tarnished longbow as well. His gray fur is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harvest fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Optimist. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Dilettante
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Diggory Gracey, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He is dressed in a clean brown cloak covering his clean studded leather. His black hair is still thick. His eyes are a pleasant brown.
Personality: He is irascible and easily irritated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: When he was but 6 years old his parents immigrated from the south. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Assassin for the past few years.
Motivation: He's attracted to the PC; and wants to open a new tavern
Flaws: Antagonistic, Forgetful. Bonds: Immigrant, Job, Has a crush. Occupation: Assassin
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 3000 sp. Chalcedony (30 gp). Moonstone (30 gp). White pearl (50 gp). 1 Minor magic item.
Zaffrab Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and brown. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born at the edge of vast island. A freak accident while working with his Stableman mother left him crippled. He inherited the family business which he has now maintained for 5 years.
Motivation: Sabotage a competitor.
Ideals: Opinionated. Flaws: Disease. Bonds: Poor, Job, Nature. Occupation: Unemployed
Voice: Soft and mumbly
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 91 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Goblin, Terran
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 600 pp. 1 Medium magic item.
Sethrekar Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears red trousers with black and white striped suspenders. He wears various colorful collared shirts. His black crest is greasy and uncared for. His gold eyes are passionate and lively.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.
History: Sold as a small child to a slaver, Sethrekar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Sethrekar reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle.
Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Mentor, Military. Occupation: Interpreter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 300 gp.
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