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NPC Generator

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Advanced [show]


Valafar Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long brown hair is drawn into a two foot long braid. His red eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Valafar embodies much of what other species detest in the Tieflings. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich, Religious. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Valafar Ecstasy, Male Tiefling Warlock 8
Medium (6'7") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 17 (+3)17 (+3)
Skills Deception +6, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 800 gp.


Social Check DCs


Ûkrom Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears white trousers with tan and black striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. His hair is chestnut, silky, and of moderate length. His fierce violet eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Ûkrom was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. While studying, he fell in love. They married and had a daughter. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and wishes to resurrect an old love

Flaws: Shy. Bonds: Attractive, In love, Poor, Adventurer. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Ûkrom Whitby, Male Half-Orc Druid 16
Medium (6'3") Half-Orc, Neutral Evil (CR 16)
Armor Class 10
Hit Points 99 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Arcana +6
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 6000 gp. Tiger eye turquoise (16 gp). Azurite (16 gp). Jasper (40 gp). Deep blue spinel (1100 gp). Deep blue spinel (1100 gp). Lapis lazuli (16 gp). White pearl (160 gp). Blue quartz (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Aramil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a slight overbite and is overall scrawny. With a patchy chestnut beard and wild chestnut hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Optimist, Philantrophist, Gifted. Flaws: Addict. Bonds: Mentor. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Aramil Qualanthri, Male Elf Sorcerer 10
Medium (4'9") Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 29 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)10 (+0) 16 (+3)16 (+3)
Skills Animal Handling +7, Arcana +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1800 gp. Golden yellow topaz (700 gp). Red spinel (110 gp). White pearl (110 gp). Pink pearl (110 gp). Banded agate (4 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faran Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt and is in decent physical shape. He wears a colorful flower in his white hair. His gray eyes are passionate and lively.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He worked as a nervous Gardener and found it very stressful. He now travels the world, in search of power and loot.

Motivation: Wants to have a good time and be beloved; and he has passion for adventuring and risk

Ideals: Optimist. Bonds: Attractive, Adventurer, Religious, Job. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Faran Underfoot, Male Halfling Aristocrat 3
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Leaf Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate, and sports empty pouches on his belt. His fur is short and orange. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He misses his home and complains about the freezing weather, even in summer.

History: He was born into a rich family. He moved out north to avoid the crime he committed. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is greedy; and he feels that his past leaves him morally obligated to help

Flaws: Shy. Bonds: Immigrant, Rich, Criminal record. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Leaf Of Shadows, Male Tabaxi Paladin 6
Medium (6'9") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 17 (+3)17 (+3)
Skills Acrobatics +4, Medicine +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp. Finely wrought small gold bracelet (80 gp). Solid gold idol (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs

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