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Advanced [show]


Tricking Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his white fur well, parting it to the left. He has hazel eyes and a green hat with a blue feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tricking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Mundane. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Tricking Treat, Male Tabaxi Cleric 18
Medium (6'7") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 62 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)15 (+2) 16 (+3)18 (+4)
Skills Animal Handling +9, Medicine +9
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +8 / 5d6+2, Ranged +10 / 5d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 13000 gp. A necklace of small pink pearls (3000 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). A roughly beaten golden orb (170 gp). Cloth of gold vestments (170 gp). Silver chalice with lapis lazuli gems (170 gp). Large well-done wool tapestry (600 gp). A silver and pearl hairclip (30 gp). Silver comb with moonstones (400 gp). Large well-done wool tapestry (600 gp). Carved bone or ivory statuette (30 gp). Solid gold idol (800 gp). A delicate brass dragon egg (30 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Diggory Cooper, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and red workpants. His shirt is blue, and he wears a heavy red leather apron most of the time, and is pretty ugly. His hair is greying and his face has many wrinkles. His green eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a daughter. He struck the Soapmaker job and began his own company from there.

Motivation: Wants to open a new tavern; and wishes to resurrect an old love

Flaws: Ugly, Shy. Bonds: Job, Slave, In love. Occupation: Soapmaker

Voice: Thin and wheezing

Attributes [hide]

Diggory Cooper, Male Human Monk 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 12 (+1)13 (+1)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Obsidian (13 gp).


Social Check DCs


Delg Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is also unnaturally pale. He wears a top hat to hide his balding. His thin eyebrows rest above his beady green eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Delg Steelfist, Male Dwarf Monk 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 19 (+4)13 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 140 gp. Zircon (20 gp).


Social Check DCs


Hunter Wade, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and pastel, and wears rings and necklaces with large, colorful gems. His red hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny opal earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. During his travels, Hunter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hunter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hunter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted. Flaws: Disease, Antagonistic. Bonds: Rich, Adventurer. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Hunter Wade, Male Human Fighter 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. Red-brown spinel (40 gp).


Social Check DCs


Kriv Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple white line shooting up and back down. He carries with him a set of swords on his belt, each one with a emerald on the hilt. His white crest, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Religious. Occupation: Stableman

Voice: Prounounces S like Z

Attributes [hide]

Kriv Wivvyrholdalphiax, Male Dragonborn Commoner 6
Medium (6'3") Dragonborn, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 700 gp.


Social Check DCs

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