Rathkran Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His white crest is slicked back into a classic pompadour. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.
History: The child of western immigrants he idolized his father. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and he is wracked by social anxiety
Ideals: Athletic, Gifted. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Scribe
Voice: German accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 69 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Goblin, Druidic
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 1300 gp. Golden pearl (100 gp). Citrine (70 gp).
Tod Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He dresses in blue turtlenecks beneath a tan coat with violet slacks, and his gloved hand is found clutching a sword. His hair is brown and curly. His thin eyebrows rest above his beady violet eyes.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Nature, Poor. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 80 gp.
Odo Law, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears an entirely tan suit with white socks and a vest with buckled shoes. His auburn hair is still thick. His eyes are brown.
Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army
Flaws: Fearful. Bonds: Military, Rich, Religious. Occupation: Barber
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Dwarven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Pallabar Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue cloak and cross-gartered black stockings. He carries with him a set of greatswords on his belt, each one with a opal on the hilt. His red hair is lengthy and is close to two feet long. His eyes are violet and catlike.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure.
Ideals: Fighting, Persistence. Flaws: Sensitive, Disease. Bonds: Rich. Occupation: Sailor
Voice: Posh accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 12)
Armor Class 13
Hit Points 97 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 1000 gp. Blue quartz (12 gp). Tiger eye turquoise (12 gp). Blue diamond (6000 gp). Malachite (12 gp). Golden yellow topaz (900 gp). Sardonyx (70 gp). Black pearl (900 gp). Tiger eye turquoise (12 gp). Malachite (12 gp).
Trail Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. He is physically well-built. His white fur is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot resist a sob story and will often dote over anyone who has one.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.
Motivation: He wants revenge against brigands.
Ideals: Philantrophist. Flaws: Ugly, Secretive. Bonds: Religious, Enemies. Occupation: Engraver
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!