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NPC Generator

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Advanced [show]


Heward Beitz, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. He has white hair. His blue eyes peer out from beneath his feathered green hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: The child of western immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Immigrant. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Heward Beitz, Male Human Warrior 9
Medium (5'9") Human, True Neutral (CR 9)
Armor Class 11
Hit Points 96 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)9 (-1) 14 (+2)11 (+0)
Skills History +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 30 pp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Seven Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His gray fur is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the west, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Immigrant, Religious, Mentor. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Seven Of Clay, Male Tabaxi Commoner 4
Medium (5'4") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 9 (-1)15 (+2)
Skills Arcana +5, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Druidic, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 32000 sp. Rock crystal (70 gp). Lapis lazuli (9 gp). 1 Masterwork Light steel shield. 1 Masterwork studded leather. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Oskar Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His hair is short and white. His eyes are a pleasant green.

Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich western family. His first spouse was a Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Shy, Greedy. Bonds: Rich, Family. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Oskar Trueblood, Male Dwarf Barbarian 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 163 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 19 (+4)13 (+1) 14 (+2)7 (-2)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized amber on his left hand. His fur is cut close to his head. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Smoking embodies much of what other species detest in the Tabaxis. Smoking enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Tabaxi people; and he is greedy

Ideals: Entrepeneur. Flaws: Antagonistic, Hedonist, Racist. Bonds: Rich. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Smoking Peak, Male Tabaxi Bard 1
Medium (6'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Kite Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Tailor does. He is physically well-built. His orange fur is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He believes the world needs to unite to get rid of orcs once and for all.

History: Kite was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now spends his time doing works of charity.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Enemies, Poor. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Kite Of Winter, Male Tabaxi Fighter 10
Medium (5'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 76 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Deception +4, Religion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1900 gp.


Social Check DCs

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