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NPC Generator

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Advanced [show]


Kody Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large red mantle and cape that has been intricately interwoven into his black robe. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was born into a rich family. Like his father and his sister before him, after school he went straight into learning to become a Mercenary. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Impeccable. Flaws: Shy, Racist. Bonds: Rich, Job. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Kody Almeida, Male Half-Elf Monk 6
Medium (5'5") Half-Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 16 (+3)16 (+3)
Skills Medicine +6, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Srorthen Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he likes to wear tan tank tops with black pants. His black crest is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Srorthen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Srorthen's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and marry his sister to traveling adventurers

Flaws: Sensitive, Impulsive, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Healer

Voice: Voice breaks

Attributes [hide]

Srorthen Ebynichtomonis, Male Dragonborn Paladin 3
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)18 (+4) 16 (+3)13 (+1)
Skills Arcana +6, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Celestial, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Az-Adar Kirby, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Bather does. His hair, while still mostly brown, has prominent grey streaks. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His job bores him to no end. He has decided to make it more interesting.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Az-Adar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Az-Adar. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Antagonistic. Bonds: Job, Adventurer, Criminal record, Military. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Az-Adar Kirby, Male Half-Orc Aristocrat 2
Medium (5'1") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 7000 cp.


Social Check DCs


Borun Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy brown suit. His golden hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Borun speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Borun was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Impeccable. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Borun Brightmoon, Male Halfling Rogue 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Giant, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. His white hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are red.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Bellfounder, who enjoyed hunting, Balam was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Bonds: Enemies, Nature, Criminal record, Religious. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Balam Anguish, Male Tiefling Adept 7
Medium (6'0") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Athletics +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Black pearl (1500 gp). Star rose quartz (70 gp). Zircon (70 gp). Alexandrite (1500 gp).


Social Check DCs

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