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NPC Generator

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Advanced [show]


Ugarth Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a long brown beard, and similarly colored long hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is an amazing painter.

History: He was born into a rich family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a fisher and was forced into it by his family

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Rich, Family. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Ugarth Darlington, Male Half-Orc Cleric 3
Medium (5'7") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 13 (+1)9 (-1)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 2000 cp. Blue quartz (10 gp). Brown-green garnet (50 gp).


Social Check DCs


Salasar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His blue crest has been sun bleached extensively. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he's in love

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Salasar Turnuroth, Male Dragonborn Wizard 3
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 14 (+2)19 (+4)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Vondal Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his ceremonial dagger. He wears his golden hair up in a very large beehive style do. His thin eyebrows rest above his beady gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of southern immigrants he idolized his mother. Vondal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vondal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture.

Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Vondal Balderk, Male Dwarf Rogue 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 15 (+2)8 (-1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp. Coral (140 gp).


Social Check DCs


Gardain Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears silk and lounges about seductively. His black hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear.

Flaws: Fearful, Disease. Bonds: Attractive, Nature, Mentor. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Gardain Strongheart, Male Dwarf Druid 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)14 (+2) 17 (+3)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 400 sp.


Social Check DCs


William Rayden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears bulky yellow painted plate armor. He has a small bristly mustache and wavy blonde hair. His amber unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hasn't been sleeping well lately.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Justice. Flaws: Disease, Insane, Insomniac. Bonds: Criminal record. Occupation: Baker

Voice: Smoker's lung

Attributes [hide]

William Rayden, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 11 (+0)18 (+4)
Skills History +6, Performance +7
Senses Passive Perception 10
Languages Common, Goblin, Gnome, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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