Mantus Failure, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. His hair is short and chestnut. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.
History: Born to a pair of adventurers, Mantus grew up listening to his father's many stories. Through the years after Mantus was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Mantus's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions
Flaws: Shy, Antagonistic. Bonds: Rich, Religious, Adventurer. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20 gp.
Roland Colton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Miner soon after.
Motivation: His spouse's relatives view him with great suspicion; and retire the richest man in the north
Ideals: Entrepeneur, Gifted. Flaws: Insomniac, Ugly. Bonds: Job, Family. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 29 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: Just what you see.
Warryn Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. He has wavy golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Calm and collected, he is a well trained Spy. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Warryn is combative with any and all who dare try his patience in the slightest.
History: Born to a pair of adventurers, Warryn grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Spy.
Motivation: He has money and likes to spend it.
Ideals: Justice. Flaws: Insomniac. Bonds: Job, Adventurer, Rich. Occupation: Spy
Voice: Squeaky
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 200 gp. 1 Climber’s kit.
Sheggen Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man very much looks the part of a Mortician. His silver hair is thinning but still full. His half smiles and gray eyes are beguiling and draw you in.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great joy in being the best Mortician in town.
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and meet up once more with his childhood friend
Bonds: Job, Attractive, Family, Immigrant, Adventurer. Occupation: Mortician
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 11)
Armor Class 12
Hit Points 52 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1000 gp. Coral (120 gp). Star rose quartz (70 gp). Alexandrite (600 gp). Black pearl (600 gp). Tiger eye turquoise (4 gp). Carnelian (70 gp). 1 Minor magic item.
Guy Byron, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear grey pants and tee shirts. His black hair is matted, messy, and big. He has violet eyes and a grey hat with a red feather.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also has developed a complete distrust of the Cook profession.
History: Sold as a small child to a brothel owner, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Family. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 700 sp. Hematite (9 gp). Chrysoprase (50 gp). Silver pearl (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
