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NPC Generator

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Advanced [show]


Harvest Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black tunic with tan highlights, and long black pants that bunch up around his shoes. He carries with him a set of daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His fur is yellow and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He is a very good compulsive liar and kleptomaniac.

History: Sold as a small child to a brothel owner, Harvest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in dagger use. Recently he has begun working with bootleggers and crooks.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insomniac, Impulsive. Bonds: Criminal record, Mentor, Enemies. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Harvest Of Ale, Male Tabaxi Barbarian 7
Medium (5'1") Tabaxi, True Neutral (CR 7)
Armor Class 14
Hit Points 78 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)11 (+0) 14 (+2)15 (+2)
Skills Persuasion +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 5000 sp. Eyepatch with mock eye of sapphire and moonstone (1600 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mûzglob Shipley, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His hair is short and black. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Mason mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by orcs. Mûzglob was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he wants revenge against orcs

Flaws: Antagonistic, Selfish, Disease. Bonds: Enemies. Occupation: Layabout

Voice: American accent

Attributes [hide]

Mûzglob Shipley, Male Half-Orc Bard 7
Medium (5'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)8 (-1) 17 (+3)10 (+0)
Skills Stealth +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Druuk Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'4". He wears a worn and beaten armor, and his gloved hand is found clutching a longsword. His auburn hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He will rave to anyone who will listen. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Druuk is combative with any and all who dare try his patience in the slightest.

History: Druuk was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and to unite with his brother

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Family, Rich. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Druuk Reed, Male Half-Orc Fighter 7
Medium (6'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5

Possessions: Zircon (20 gp).


Social Check DCs


Dharg Braxton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. His golden hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He enjoys reading and quiet.

History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Athletic, Fighting, Logical. Flaws: PTSD. Bonds: Mentor. Occupation: Roofer

Voice: Pronounces O like U

Attributes [hide]

Dharg Braxton, Male Half-Orc Paladin 5
Medium (6'2") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Arcana +2, Athletics +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Sardonyx (60 gp). Zircon (60 gp). Hematite (14 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torinn Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. He wears his brass crest down. His skin is flawless and his red eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Bonds: Immigrant, Attractive, Adventurer, Job. Occupation: Soapmaker

Voice: growls and snarls, animalistic

Attributes [hide]

Torinn Wystongjiir, Male Dragonborn Fighter 2
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4

Possessions: Just what you see.


Social Check DCs

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