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NPC Generator

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Advanced [show]


Bucklal Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He is renowned for his bright red suits and hats. His silver hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Bucklal studied abroad. After coming to the age of reason, Bucklal took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Map Maker soon after.

Motivation: Wants a kiss; and wants to open a new tavern

Ideals: Disciplined, Gifted. Flaws: Impulsive. Bonds: Job, Has a crush. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Bucklal Tealeaf, Male Halfling Adept 3
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)17 (+3) 17 (+3)10 (+0)
Skills Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Gnome, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp. Banded agate (15 gp).


Social Check DCs


Joser Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, but even with his fine clothing he looks run-down. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady brown eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Painter and was forced into it by his family.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Joser Goodbarrel, Male Halfling Rogue 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: Aquamarine (600 gp). Azurite (13 gp). Jade (100 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Horza Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire. With a patchy golden beard and wild golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of northern immigrants he idolized his mother. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He moves from town to town, unable to find a place to settle.

Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people

Ideals: Professionalism, Justice. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Horza Hayley, Male Half-Orc Monk 1
Medium (5'0") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)7 (-2) 15 (+2)16 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp. Hematite (6 gp).


Social Check DCs


Olunt Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many tan ritualistic tattoos. He wears skinny pants and wears a grey and tan robe with the hood down. He has shaved his head bald. His half smiles and green eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.

History: Born in the north to a Herbalist, Olunt learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Olunt took refuge in the old dungeon and found the beat up longsword and armor he uses now. He has drifted from career to career and currently works as a Herbalist.

Motivation: To get a good night's sleep; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Job, Nature. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Olunt Loderr, Male Dwarf Warlock 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 700 sp. 1 Banded mail.


Social Check DCs


Traubon Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his scythe. His golden hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is very quiet and rarely speaks above a whisper. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Shy, Impulsive. Bonds: Attractive, Criminal record. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Traubon Bofdann, Male Dwarf Ranger 12
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 88 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)11 (+0) 12 (+1)9 (-1)
Skills Animal Handling +5, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 32000 sp. Gold dragon comb with red garnet eye (1700 gp). Jeweled anklet (4000 gp). Jeweled gold crown (7000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Old masterpiece painting (1700 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (1700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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