Chay Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears skinny pants and wears a green and blue robe with the hood down. His moppish brown hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.
History: He was raised in a white middle class family as the only child. His parents enrolled him in a Warrior school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.
Motivation: To end his boredom.
Ideals: Gifted. Flaws: Disease, Lazy, Mundane. Bonds: Attractive. Occupation: Miner
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 44 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 2000 sp.
Jade Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy red pantaloons and a brown scarf. His long white fur is drawn into a two foot long braid. His amber unseeing eyes seem to look past you.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Jade was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he seems to be bored by most things
Flaws: Disease, Mundane. Bonds: Immigrant, Poor, Debt. Occupation: Bookbinder
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. A necklace of small pink pearls (1000 gp). Golden circlet with four aquamarines (1000 gp). Gold music box (1000 gp). A necklace of small pink pearls (1000 gp).
Aust Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. His long golden hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Aust was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and he's in love
Ideals: Entrepeneur, Persistence. Flaws: Emotional. Bonds: Attractive, In love. Occupation: Soapmaker
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.
Kite Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red fur is heavily combed to the right. His eyes are hazel and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He enjoys reading and quiet.
History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: Nothing but the best is good enough for him; and a need for knowledge about a nearby landmark
Ideals: Optimist, Logical, Entrepeneur, Impeccable. Bonds: Adventurer. Occupation: Butcher
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 12)
Armor Class 12
Hit Points 46 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 400 pp. Clear bright green emerald (7000 gp). White opal (1400 gp). Sardonyx (60 gp). Black opal (1400 gp). Red garnet (90 gp). Red-brown spinel (90 gp). Onyx (60 gp). 1 Minor magic item.
Immeral Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. His red hair is slicked back into a classic pompadour. This blue eyed southerner is not easily forgotten.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is skeptical of what others tell him and is slow to trust.
History: Sold as a small child to a wizard, Immeral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Many gnolls want him driven away; and someone believes him a fraud
Ideals: Joker. Flaws: Shy. Bonds: Rich, Mentor, Criminal record, Enemies. Occupation: Priest
Voice: Indian accent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 10)
Armor Class 11
Hit Points 42 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Druidic, Draconic
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 270 pp. Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (2300 gp).
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Their contribution stands as a beacon of hope for all adventurers!