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Advanced [show]


Hubert Atherton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with tan pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and brown with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is used to getting what he wants. In part because he is a meticulous planner.

History: Hubert hails from a village terrorized by drow. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Artistic, Professionalism. Bonds: Attractive, Enemies. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hubert Atherton, Male Human Commoner 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 10 (+0)18 (+4)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Spear Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears a black feathered hat and black clothes. His clothes are grease stained in places. His long beige fur is drawn into a two foot long braid. His half smiles and green eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the south. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: To clean up the streets; and he is currently in port desperately looking for someone to get him out

Ideals: Pacifist, Joker, Artistic. Bonds: Poor, Immigrant, Attractive. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Spear Wing, Male Tabaxi Rogue 8
Medium (5'9") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)19 (+4) 14 (+2)10 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Undercommon, Orc
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 900 gp. Black pearl (500 gp). 1 Minor magic item.


Social Check DCs


Bernard Staurheim, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a black shirt with thin violet vertical stripes and brown pants. He wears a colorful flower in his white hair. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bernard took refuge in the old dungeon and found the beat up kukri and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult.

Ideals: Joker, Entrepeneur. Bonds: Attractive, Nature. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Bernard Staurheim, Male Human Aristocrat 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 10 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. Golden pearl (160 gp).


Social Check DCs


Baradad Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy violet pantaloons and a black scarf. His blue crest is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are gold.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He works hard and plays hard.

History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baradad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Fighting. Flaws: Hedonist. Bonds: Poor. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Baradad Vangdondalor, Male Dragonborn Warlock 9
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 34 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 11 (+0)17 (+3) 11 (+0)12 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll, Giant, Ignan
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222200

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His moppish blonde hair is in a traditional bowl cut. This violet eyed northerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister.

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Attractive, Family, Rich. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

Warryn Raulnor, Male Gnome Monk 11
Small (3'3") Gnome, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 89 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Arcana +5, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1000 gp. Cloth of gold vestments (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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