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NPC Generator

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Advanced [show]


Azdûsh Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. His auburn hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the south to a Spy, Azdûsh learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. In the meantime he has taken over work as a Spy and occasionally as a mercenary.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: Attractive, Family, Job, Adventurer. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Azdûsh Landon, Male Half-Orc Rogue 7
Medium (5'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Investigation +4, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: Coral (120 gp). Star ruby (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears green trousers with blue and green striped suspenders. He wears various colorful collared shirts. He wears a wide-brimmed hat to cover his moderate length cinnamon fur. His yellow eyes dart from person to person to random spaces in the air.

Personality: Nimble is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Sold as a small child to a brothel owner, Nimble was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal dancing training, and achieved minor success. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He would like to get married and retire; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert, Artistic. Bonds: Criminal record, Mentor, Has a crush. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Nimble In the Morning, Male Tabaxi Cleric 10
Medium (6'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 2200 gp. Blue quartz (16 gp). Brown diamond (5000 gp). Iolite (50 gp). Black pearl (1000 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. His brown eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. After coming to the age of reason, Tim took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Tim Winterbourne, Male Human Wizard 11
Medium (5'8") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 44 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills History +7, Investigation +7
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Druidic
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: 2500 gp. Aquamarine (1400 gp). Moss agate (16 gp). Black pearl (1400 gp). Eye agate (16 gp). Blue quartz (16 gp). Blue quartz (16 gp). Bloodstone (30 gp). Blue quartz (16 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. His lavender fur, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: Born to a Seamstress, his father struggled to pay the bills. Through the years after Leaf was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Leaf's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Insomniac, Antagonistic. Bonds: Poor. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Leaf Running, Male Tabaxi Adept 10
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1400 gp. An abacus with copper, silver and gold markers (80 gp). Solid gold idol (800 gp). Solid gold idol (800 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Vlorn High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a yellow armored body suit, with a simple brown line shooting up and back down, and sports empty pouches on his belt. His head has been shaved. His amber eyes are passionate and lively.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vlorn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting, Impeccable. Flaws: Ugly. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Vlorn High-hill, Male Halfling Monk 5
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp.


Social Check DCs

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