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NPC Generator

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Advanced [show]


Shivering Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, red, dusty cloak. His fur is greying and his face has many wrinkles. His yellow eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. Shivering enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Marshal business at a young age. After coming to the age of reason, Shivering took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: To unite with his brother; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Job, Adventurer, Family. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Shivering Shoe, Male Tabaxi Adept 2
Medium (5'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 18 (+4)12 (+1) 9 (-1)18 (+4)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp.


Social Check DCs


Reirak Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, grey, dusty cloak. His tied-back hair is brown. His blue eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born several months after his father was called into army service. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He got away from his former life and has fallen to alcoholism.

Motivation: To settle down with his crush; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic. Flaws: Addict, PTSD. Bonds: Slave, Military, Has a crush. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Reirak Silverstone, Male Dwarf Wizard 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 12 (+1)10 (+0)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 5000 cp. Hematite (8 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Damien Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Armorer does. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his brother before him, after school he went straight into learning to become a Armorer. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Further expansion of business; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Disease, Fearful. Bonds: Job, Family. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Damien Thorngage, Male Halfling Bard 16
Small (3'0") Halfling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 74 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544433

Possessions: 5000 gp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (600 gp). Large well-done wool tapestry (100 gp). Jeweled electrum ring (4000 gp). Gold and topaz bottle stopper cork (600 gp). Silver comb with moonstones (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Golden circlet with four aquamarines (3000 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item.


Social Check DCs


Raam Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a red and black robe with the hood down, and carries axes. He wears a broad hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and he is wracked by social anxiety

Ideals: Fighting, Gifted. Flaws: Mundane, Fearful. Bonds: Military. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Raam Intellect, Male Tiefling Rogue 6
Medium (6'9") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 17 (+3)17 (+3)
Skills Deception +6, History +5
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Sardonyx (80 gp). Pink pearl (160 gp). Deep blue spinel (1100 gp). Jasper (80 gp). 1 Minor magic item.


Social Check DCs


Trym Radcliffe, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this man typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. He keeps his long red hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him; and to prove his worth to the world

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Religious, Mentor. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Trym Radcliffe, Male Half-Elf Monk 15
Medium (5'5") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 113 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Medicine +7, Survival +7
Senses Passive Perception 12
Languages Common, Elven, Druidic, Goblin
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1

Possessions: 800 pp. Golden yellow topaz (300 gp). Amber (150 gp). Obsidian (16 gp). Aquamarine (300 gp). Alexandrite (300 gp). Hematite (16 gp). Golden pearl (150 gp). Rich purple corundum (1600 gp). Deep green spinel (150 gp). 1 Medium magic item.


Social Check DCs

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