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NPC Generator

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Advanced [show]


Cory Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He got away from his former life and has fallen to alcoholism.

Motivation: A need for knowledge about a nearby landmark; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Artistic, Gifted. Flaws: Addict, Shy. Bonds: Immigrant. Occupation: Shepherd

Voice: Irish accent

Attributes [hide]

Cory Beitz, Male Half-Elf Fighter 1
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 4000 cp. Silver comb with moonstones (200 gp). 1 Everburning torch.


Social Check DCs


Radomir Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears skinny pants and wears a brown and violet robe with the hood down. His chestnut hair is cut short with large spiked bangs in the front. His ears are large.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal poetry training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud.

Ideals: Artistic. Flaws: Ugly, Selfish, Disease. Bonds: Poor. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Radomir Brightmoon, Male Halfling Cleric 11
Small (3'1") Halfling, Neutral Good (CR 11)
Armor Class 15
Hit Points 60 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Investigation +6, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. With bright blonde hair and a scraggly beard. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Aristocrat school at a young age so that he could practice his psionic talents. He got away from his former life and has fallen to alcoholism.

Motivation: Regain custody of his son; and to unite with his brother

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Religious, Family. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Barendd Burrowfound, Male Dwarf Aristocrat 8
Medium (4'0") Dwarf, Lawful Good (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp. Malachite (5 gp). Chrysoberyl (140 gp). Brown-green garnet (140 gp). Tourmaline (140 gp). Peridot (80 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has done his best to style his dark red hair to look like a famous performer. His silver eyes peer out from beneath his small tan hat.

Personality: Tethren wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He is the product a well kept family trust fund and as such has never really known need. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Justice. Flaws: Insane. Bonds: Rich, Military. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tethren Ideal, Male Tiefling Wizard 3
Medium (5'1") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs


Rimmon Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. He keeps his black hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Rimmon was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.

Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Insane. Bonds: In love, Poor, Adventurer. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Rimmon Havoc, Male Tiefling Monk 6
Medium (5'8") Tiefling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Deception +5, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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