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NPC Generator

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Advanced [show]


Karg Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. With bright silver hair and a scraggly beard. His eyes, though not visible through his cowl, are green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.

History: When he was but 6 years old his parents immigrated from the west. Karg was born on a far western island where he grew up under the tutelage of his mother, an expert Spice Merchant. He has set out to sabotage the competition.

Motivation: He is greedy; and sabotage a competitor

Ideals: Gifted, Professionalism. Bonds: Immigrant, Job, Rich. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Karg Hackney, Male Half-Orc Bard 7
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Ignan, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 40 pp.


Social Check DCs


Elegant Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His fur is brown and curly. He has amber eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Elegant was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Shy, Ugly. Bonds: Job. Occupation: Sage

Voice: Aggressive tone

Attributes [hide]

Elegant Of Clay, Male Tabaxi Adept 1
Medium (6'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp.


Social Check DCs


Naill Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears bulky white painted plate armor. His hair is always cut to a buzz. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Naill grew up listening to his mother's many stories. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Flaws: Shy, Insane. Bonds: Adventurer, Immigrant. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Naill Cithreth, Male Elf Monk 13
Medium (4'9") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 68 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)13 (+1) 12 (+1)18 (+4)
Skills Arcana +5, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3

Possessions: Brass mug with jade inlays (300 gp). Silver comb with moonstones (900 gp). Golden circlet with four aquamarines (3000 gp). Black velvet mask with numerous citrines (90 gp). Gold dragon comb with red garnet eye (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Gold and ruby ring (10000 gp). Gold dragon comb with red garnet eye (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). 1 Medium magic item.


Social Check DCs


Sethrekar Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His copper crest is thinning but still full. His eyes are likewise red. His teeth are white and perfect.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Sethrekar was born on a far southern plains where he grew up under the tutelage of his father, an expert Masseuse. Days after completing his studies, news broke out that his hometown was attacked by orcs. Sethrekar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Logical, Gifted. Bonds: Attractive, Enemies, Immigrant. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Sethrekar Dhyrktelonis, Male Dragonborn Wizard 2
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 90 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cask In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting grey shirt and pants. His brown fur is knotted and matted. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Cask was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Cask In Shadow, Male Tabaxi Ranger 1
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)9 (-1) 10 (+0)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20 pp.


Social Check DCs

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