Patrin Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and muscular, this western man wears a robe, a symbol of death around his neck, and a sickle on his belt. His rusty crest, when down, is lengthy. His eyes are gold and he is always smoking a pipe.
Personality: He loves telling others what to do and how they should feel about things. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Patrin was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Fighting, Athletic, Opinionated. Flaws: Secretive. Bonds: Family. Occupation: Butcher
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 8000 sp. 1 Masterwork Common Ranged Weapon.
Cask Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His yellow fur is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Cask hails from a village terrorized by gnolls. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he feels kind of lost in life
Ideals: Entrepeneur. Flaws: Emotional, Depressed. Bonds: Enemies, Family. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 64 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 3000 sp. Brass mug with jade inlays (300 gp). A necklace of small pink pearls (5000 gp). Embroidered and bejeweled glove (4000 gp). A delicate brass dragon egg (50 gp).
Henry Stansfield, Male Human [Permalink]
Personal [hide]
Description: A 6'2" northern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is cut short with large spiked bangs in the front. His face is scarred and worn.
Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Extrovert. Flaws: Ugly, Shy, Insane. Bonds: Rich, Mentor. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
Vonbin Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear blue pants and tee shirts. His black hair is lengthy. His eyes are a pleasant green.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Vonbin was born with his mother's beautiful face. He was taken from his home at a very young age. He has since lost track of the people in his past.
Motivation: Wants to raise his children well.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Attractive, Slave. Occupation: Spy
Voice: Spits and sputters
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 400 sp. 1 Hourglass.
Gimble Gummen, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a pair of adventurers, Gimble grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.
Motivation: Revenge; and he's looking for his big break
Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Server
Voice: Indian accent
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 49 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 400 gp. Fire opal (700 gp). 1 Minor magic item. 1 Minor magic item.
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