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Advanced [show]


William Cotton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a robe, a symbol of his god around his neck, and a whip on his belt. His black hair is cut short. His eyes are likewise hazel. His teeth are white and perfect.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting, Extrovert. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

William Cotton, Male Human Sorcerer 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)10 (+0) 14 (+2)17 (+3)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp.


Social Check DCs


Bharash Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'3" northern man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying silver crest a little too much giving a sharp silver color. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful wizard made him what he is. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Doesn't want to be a Healer and was forced into it by his family; and his relatives are trying to arrange a marriage

Flaws: Mundane. Bonds: Slave, Mentor, Rich, Family. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Bharash Shestendeliath, Male Dragonborn Warrior 7
Medium (6'3") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 17 (+3)9 (-1)
Skills Arcana +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Stannor Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He wears his auburn hair down. His eyes are likewise hazel.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the west, but his parents moved at a very young age to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: To share knowledge with the world; and to reunite with his old friends

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Farmer

Voice: Soft and melodious

Attributes [hide]

Stannor Greenleaf, Male Halfling Warlock 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Persuasion +4, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50000 cp. Freshwater pearl (14 gp). Jasper (40 gp). Carnelian (40 gp). Deep green spinel (70 gp).


Social Check DCs


Adrik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of lances on his belt, each one with a jet on the hilt. His hair is short and blonde. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his father.

History: He was born to loving parents in a slum to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence, Entrepeneur. Bonds: Attractive, Poor. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Adrik Helcral, Male Dwarf Adept 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Religion +3, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp. Carnelian (80 gp).


Social Check DCs


Zook Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is kept up in a ponytail inside a deerstalker hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Zook will drive conversation. He is frequently practicing swordplay.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Extrovert, Artistic, Gifted. Bonds: Attractive, Military. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Zook Miggledy, Male Gnome Rogue 8
Small (3'2") Gnome, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 31 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common, Gnome, Terran, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1100 gp.


Social Check DCs

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