Gardain Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. He has styled his black hair well, parting it to the left. He has a dull look in his blue eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He's repulsed by the PC; and he is greedy
Flaws: Shy, Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 8)
Armor Class 13
Hit Points 90 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: Banded agate (9 gp). Azurite (9 gp). Obsidian (9 gp). Hematite (9 gp). 1 Minor magic item.
Odo Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His hair is always cut to a buzz. He has a tattooed face.
Personality: Confrontational and typically high on some drug or another. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in a small island village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Flaws: Addict, PTSD. Bonds: Rich, Attractive, Nature. Occupation: Map Maker
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Sylvan, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 5000 sp.
Senteq Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He wears an entirely blue suit with black socks and a vest with buckled shoes, and his gloved hand is found clutching a bow. His white hair is drawn into a tight pony tail with a butterfly scrunchie. He has blue eyes.
Personality: Senteq is depressed about a lot of things. He tends to be a nihilist. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the east his family was never financially stable. He helped his father out around the business and became quite the natural. He has worked as a Performer like his father before him.
Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg
Ideals: Optimist, Impeccable. Flaws: Depressed. Bonds: Poor, Job. Occupation: Performer
Voice: Soothing and warm
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 30 pp.
Pushkrimp Weston, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a worn and beaten armor. His auburn hair is heavily combed to the left. He tend to wears goggles to shield his eyes.
Personality: Pushkrimp wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his brother before him, after school he went straight into learning to become a Sailor. He now owns his own business.
Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern
Ideals: Disciplined, Joker. Bonds: Military, Job, Adventurer. Occupation: Sailor
Voice: Indian accent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Corkitron Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is renowned for his bright pastel suits and hats. He carries a battered kukri and tarnished club as well. His hair is black and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother
Ideals: Fighting, Joker, Philantrophist, Artistic. Bonds: Attractive, Poor. Occupation: Servant
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Orc
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 14000 sp. Red garnet (140 gp). Golden yellow topaz (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!