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NPC Generator

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Adam Graham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears just a grey suit. His hair is red and very short. His brown eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adam took refuge in the large cave and found the beat up rapier and armor he uses now. After a long history of fighting, Adam and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Poor, Nature. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Adam Graham, Male Human Adept 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 sp. Brass mug with jade inlays (100 gp).


Social Check DCs


Curran Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is silver and very short. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Curran is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. By chance he met his sister recently and the two have been together since.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and marry his sister to traveling adventurers

Ideals: Gifted. Bonds: Attractive, Family, Criminal record. Occupation: Butcher

Voice: Pronounces O like U

Attributes [hide]

Curran Glenfellow, Male Halfling Sorcerer 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 43 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)18 (+4) 14 (+2)14 (+2)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Aquan, Giant, Ignan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 3000 sp. Large well-done wool tapestry (600 gp).


Social Check DCs


Seven Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. He wears his brown fur down. His copper eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and his spouse's relatives view him with great suspicion

Ideals: Impeccable, Gifted. Flaws: Selfish. Bonds: Rich, Enemies, Family. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Seven Peak, Male Tabaxi Commoner 11
Medium (5'4") Tabaxi, Neutral Good (CR 11)
Armor Class 13
Hit Points 50 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills History +5, Survival +6
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2300 gp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Jeweled electrum ring (2000 gp). Solid gold idol (200 gp). Silver comb with moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Barney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. He keeps his silver hair in a flapper bob. His green unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a necromancer, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical. Flaws: Disease, Sensitive. Bonds: Rich, Mentor, Attractive. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Simon Barney, Male Human Barbarian 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 10
Languages Common, Infernal, Halfling, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp.


Social Check DCs


Rûkdûg Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His hair is blonde, silky, and of moderate length. He has a dull look in his hazel eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in a small island village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Rûkdûg Marlee, Male Half-Orc Commoner 2
Medium (6'10") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)13 (+1) 14 (+2)16 (+3)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 210 gp. 1 Darkwood Shield.


Social Check DCs

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