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NPC Generator

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Advanced [show]


Rhogar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of luck around his neck, and a flail on his belt. His crest is silver, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rhogar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Attractive, Military. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rhogar Akambherylliax, Male Dragonborn Ranger 4
Medium (6'6") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)18 (+4) 8 (-1)13 (+1)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common, Ignan, Gnoll, Giant, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Shivering Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with green colored cloaks and clothing. His fur is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shivering fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Gifted, Fighting. Flaws: Antagonistic, Insane. Bonds: In love. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Shivering Fang, Male Tabaxi Fighter 7
Medium (5'8") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 13 (+1)10 (+0)
Skills Deception +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 10000 sp. Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item.


Social Check DCs


Chad Clare, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light yellow in addition to tight pants. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are brown.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.

History: He was born to loving parents in a slum to the south. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Immigrant, Poor, Criminal record. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Chad Clare, Male Human Sorcerer 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)9 (-1) 15 (+2)9 (-1)
Skills Acrobatics +2, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3 Antitoxin.


Social Check DCs


Leucis Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful slaver made him what he is. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Athletic, Optimist, Philantrophist. Bonds: Mentor, Criminal record. Occupation: Servant

Voice: Scandinavian accent

Attributes [hide]

Leucis Revulsion, Male Tiefling Rogue 2
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)15 (+2) 11 (+0)18 (+4)
Skills Deception +6, Investigation +4
Senses Passive Perception 10
Languages Common, Terran, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 250 gp. 1 Masterwork Common Melee.


Social Check DCs


Zâthra Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. His whole body is exceptionally muscular. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Sculptor job and began his own company from there.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Immigrant, Job. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Zâthra Beckwith, Male Half-Orc Druid 4
Medium (5'8") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)7 (-2) 15 (+2)14 (+2)
Skills Nature +0, Religion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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