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Advanced [show]


Dagger Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a green collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is muscular with a powerful set of arms. His fur, while still mostly gray, has prominent grey streaks. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Nature, Rich. Occupation: Laborer

Voice: French accent

Attributes [hide]

Dagger Plume, Male Tabaxi Rogue 17
Medium (6'8") Tabaxi, Chaotic Good (CR 17)
Armor Class 11
Hit Points 83 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 18 (+4)19 (+4)
Skills Athletics +9, Religion +6
Senses Passive Perception 14
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +6

Possessions: 6000 gp. Moonstone (60 gp). Aquamarine (400 gp). Moss agate (9 gp). Obsidian (9 gp). Tiger eye turquoise (9 gp). Golden pearl (90 gp). Azurite (9 gp). Blue quartz (9 gp). Malachite (9 gp). Brown-green garnet (90 gp). Amethyst (90 gp). Deep green spinel (90 gp). Black opal (1100 gp). Tourmaline (90 gp). Freshwater pearl (9 gp). Star rose quartz (60 gp). Lapis lazuli (9 gp). Golden pearl (90 gp). Amber (90 gp). Rich purple corundum (1100 gp). Black pearl (400 gp). Red-brown spinel (90 gp). Rose (60 gp). Obsidian (9 gp). Peridot (60 gp). Violet garnet (400 gp). Golden yellow topaz (400 gp). Sard (60 gp).


Social Check DCs


Anverth Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a pickaxe on his belt. With a patchy auburn beard and wild auburn hair. He wears large thick round spectacles.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to loving parents in a slum to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anverth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anverth. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Opinionated. Flaws: Racist. Bonds: Poor, Criminal record. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Anverth Leffery, Male Gnome Aristocrat 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Heward Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he sports grey clothing, slightly heavier than average wear. He has styled his red hair well, parting it to the left. His blue eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a very good compulsive liar and kleptomaniac.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has worked as a Fisher like his mother before him.

Motivation: Further expansion of business; and expand his business

Flaws: Disease. Bonds: Attractive, Job, Criminal record, Nature. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Heward Firahel, Male Half-Elf Ranger 2
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 380 gp.


Social Check DCs


Beloril Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His red hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur, Logical. Flaws: Secretive. Bonds: Attractive, Family. Occupation: Farmer

Voice: Low range voice

Attributes [hide]

Beloril Goldfinder, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 120 gp.


Social Check DCs


Geoffrey Skelton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears many layers of old clothing at all times. His black hair is still thick. His eyes, though not visible through his cowl, are amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to make almost anything out of random pieces of junk.

History: When he was but 6 years old his parents immigrated from the south. His martial abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and he wants to meet his childhood hero

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Geoffrey Skelton, Male Human Paladin 2
Medium (5'9") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs

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