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NPC Generator

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Advanced [show]


Namfoodle Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black cloak and cross-gartered yellow stockings. His auburn hair is heavily combed to the right. His eyes are blue and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Farmer, who enjoyed hunting, Namfoodle was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He struck the Armorer job and began his own company from there.

Motivation: He feels kind of lost in life; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Fighting, Justice. Flaws: Depressed. Bonds: Nature, Job. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Namfoodle Miggledy, Male Gnome Cleric 7
Small (3'4") Gnome, Lawful Evil (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)13 (+1) 11 (+0)10 (+0)
Skills Medicine +3, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 700 gp. Alexandrite (400 gp). Moonstone (40 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gûnd Stafford, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tattered old clothes. His brown hair is lengthy. This amber eyed easterner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The war was a terrible time for him, and Gûnd does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Gûnd studied abroad. When Gûnd reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Joker, Gifted. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Gûnd Stafford, Male Half-Orc Expert 3
Medium (5'6") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)8 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Azaki Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish brown hair is in a traditional bowl cut. His violet unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He feeds upon the attention of others.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Criminal record, Attractive. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Azaki Xistsrith, Male Half-Elf Expert 4
Medium (5'3") Half-Elf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Elven, Auran, Aquan
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 200 gp. Amber (90 gp). Golden pearl (90 gp). 1 Minor magic item.


Social Check DCs


Dabbledob Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. He keeps his long auburn hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Flattery will make him almost putty in your hands.

History: Dabbledob was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been saving his money to try and buy his brother's freedom.

Motivation: He'd like to take his coworkers down a peg; and to be a mercenary again

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Family, Job. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Dabbledob Pilwicken, Male Gnome Cleric 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 8 (-1)12 (+1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp. Silver pearl (100 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Krimp Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized green coat. He keeps his long black hair kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north his family was never financially stable. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety.

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Krimp Thackeray, Male Half-Orc Monk 1
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 70 gp.


Social Check DCs

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