Azzakh Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his blue crest up. He is baby faced.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He feeds upon the attention of others.
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Bonds: Attractive, Mentor, Poor. Occupation: Detective
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 10)
Armor Class 12
Hit Points 89 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
Possessions: 900 gp.
Mâku Bristol, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. He wears a Stetson hat to hide his balding. His green unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted divine powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content
Ideals: Fighting, Gifted, Philantrophist. Flaws: Disease. Bonds: Nature. Occupation: Roofer
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. Brown-green garnet (120 gp). Jasper (60 gp). Red spinel (120 gp).
Dreali Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'1". He wears light armors faded through time and improper care, and his gloved hand is found clutching a sword. He keeps his black hair in a flapper bob. He wears a mask on his face.
Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur, Logical. Flaws: Shy, Insane. Occupation: Gardener
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 45 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Draconic
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1600 gp. Azurite (12 gp). Eye agate (12 gp). Blue quartz (12 gp). Pink pearl (100 gp). Golden yellow topaz (600 gp).
Maagog Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His crest is copper and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He plays an instrument quite well.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Engraver like his father before him.
Motivation: To be a Cook again; and balancing his hectic life and new engraver responsibilities is difficult
Ideals: Entrepeneur, Artistic. Bonds: Attractive, Job, Mentor. Occupation: Engraver
Voice: Scandinavian accent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 13)
Armor Class 12
Hit Points 109 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
Possessions: 1000 gp. Rock crystal (30 gp). Lapis lazuli (8 gp). Violet garnet (400 gp). Zircon (30 gp). Hematite (8 gp). Rhodochrosite (8 gp). Azurite (8 gp). Sardonyx (30 gp). Smoky quartz (30 gp). Star rose quartz (30 gp). White pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Burgell Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man dresses like a well dressed Laborer does and is in decent physical shape. His red hair is knotted and matted. He wears a mask on his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Burgell took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Laborer job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur, Artistic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Laborer
Voice: Farmer accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 38 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
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