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NPC Generator

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Advanced [show]


Galinndan Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. His green eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He worked as a nervous Fisher and found it very stressful. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.

Flaws: Impulsive. Bonds: Adventurer, Job, Religious, Enemies. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Galinndan Lathalas, Male Elf Warlock 7
Medium (4'7") Elf, Chaotic Good (CR 7)
Armor Class 14
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills Athletics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Aquan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Hackney, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. His hair, while still mostly brown, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Gifted from a young age, Theodoric studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of drow; and money/treasure

Ideals: Gifted. Bonds: Attractive, Enemies, Immigrant, Rich. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Theodoric Hackney, Male Human Commoner 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Rurik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and yellow pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a dagger on it. His small hat is riddled with cuts and holes. His gray eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is a Jackalwere in disguise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Adventurer, In love. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Rurik Goldfinder, Male Dwarf Commoner 12
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 46 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)9 (-1) 9 (-1)12 (+1)
Skills Athletics +7, Medicine +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 200 pp. Gold music box (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). A delicate brass dragon egg (80 gp). Jeweled anklet (2000 gp). Black velvet mask with numerous citrines (130 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Solid gold idol (200 gp). Gold and topaz bottle stopper cork (800 gp). 1 Minor magic item.


Social Check DCs


Einkil Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His auburn hair, when down, is lengthy. His half smiles and green eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Painter in town.

History: Born in the south his family was never financially stable. He worked as a nervous Painter and found it very stressful. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and to be a butcher again

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Einkil Aranore, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 12 (+1)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Goblin, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 190 gp.


Social Check DCs


Gomory Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears just a blue suit. He wears his auburn hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic, Addict. Bonds: Attractive, Religious. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gomory Accord, Male Half-Elf Sorcerer 4
Medium (5'3") Half-Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: Just what you see.


Social Check DCs

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