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Advanced [show]


Azzakh Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. His crest is blue, silky, and of moderate length. He has several tiny amber earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: He was born in the east. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Barber

Voice: Spits words with contempt

Attributes [hide]

Azzakh Zzzxaaxthroth, Male Dragonborn Wizard 16
Medium (6'6") Dragonborn, Neutral Good (CR 16)
Armor Class 12
Hit Points 37 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 10 (+0)17 (+3)
Skills Stealth +7
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 2000 gp. Moss agate (11 gp). Deep blue spinel (200 gp). Malachite (11 gp). Azurite (11 gp). Chalcedony (30 gp). Moonstone (30 gp). Blue quartz (11 gp). Zircon (30 gp). Black pearl (200 gp). Deep blue spinel (200 gp). Aquamarine (200 gp). Eye agate (11 gp). Clear bright green emerald (6000 gp). Aquamarine (200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Spear Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man wears a brown tunic with yellow highlights, and long white pants that bunch up around his shoes. His clothes are grease stained in places. He has wavy gray fur. He has gleaming, smiling green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with a lost civilization.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He found a children's book about a Tabaxi Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Meet up once more with his childhood friend; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Bonds: Poor, Immigrant, Adventurer, Enemies. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Spear Treat, Male Tabaxi Barbarian 11
Medium (6'3") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 93 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Persuasion +5, Stealth +7
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2100 gp. A roughly beaten golden orb (180 gp).


Social Check DCs


Spring Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tight fitting white shirt and pants. His lavender fur is still thick. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Spring abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants to get laid

Bonds: Attractive, Guardian, Has a crush, Adventurer, Slave. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Spring Grass, Male Tabaxi Bard 6
Medium (5'9") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 500 gp.


Social Check DCs


Frouse Munggen, Male Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. He has styled his white hair well, parting it to the right. This hazel eyed northerner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Frouse was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Selfish, Impulsive. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Frouse Munggen, Male Gnome Barbarian 3
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pandjed Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and brown robe with the hood down. He carries with him a set of pickaxes on his belt, each one with a topaz on the hilt. He wears a small hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pandjed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Persistence. Flaws: Shy, Disease. Occupation: Priest

Voice: French accent

Attributes [hide]

Pandjed Ebynichtomonis, Male Dragonborn Fighter 9
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 62 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5

Possessions: 600 gp.


Social Check DCs

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