Spear Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear flannel. His beige fur is braided into rings. He wears a mask on his face.
Personality: He is very quiet and rarely speaks above a whisper. He also hits on women, regardless of circumstances.
History: The child of a Animal Trainer, who enjoyed hunting, Spear was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Spear took refuge in the old dungeon and found the beat up glaive and armor he uses now. He hasn't been sleeping well lately.
Motivation: Wishes to resurrect an old love; and wants a kiss
Flaws: Shy, Insomniac. Bonds: Has a crush, Nature, In love. Occupation: Knight
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 50 pp. Rose (50 gp). Rock crystal (50 gp). Coral (110 gp). Eye agate (13 gp).
Lone Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of scythes on his belt, each one with a sapphire on the hilt. His red fur is lengthy and is close to two feet long. This blue eyed westerner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Rich, Religious. Occupation: Spy
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 12)
Armor Class 13
Hit Points 75 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 19 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Halfling, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 2000 gp. Lapis lazuli (16 gp). Moss agate (16 gp). Chalcedony (40 gp).
Ghûra Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is knotted and matted. He has gleaming, smiling brown eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His father raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and he is greedy
Ideals: Extrovert. Flaws: Emotional. Bonds: Rich, Nature, Adventurer. Occupation: Bricklayer
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 500 gp.
Nutae Eathalena, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is renowned for his bright white suits and hats. His golden hair and beard is wavy and long. His half smiles and green eyes are beguiling and draw you in.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a logical person and will generally grow upset if things defy logic and science.
History: Nutae was born with his father's beautiful face. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has dedicated himself to building a better trade route.
Motivation: To be a Sailor again; and further expansion of business
Ideals: Impeccable, Logical. Flaws: Fearful. Bonds: Attractive, Adventurer, Job. Occupation: Mayor
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
Roondar Sympony, Male Gnome [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he tends to wear a green poncho over his likewise colored trousers and shirt. His silver hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 12 years.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and to be a sellsword again
Flaws: Ugly. Bonds: Job, Military, Rich, Enemies. Occupation: Apothecary
Voice: Indian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 15
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 14 (+2) | 19 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Celestial, Goblin, Halfling
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
