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NPC Generator

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Advanced [show]


Vonbin Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'0" northern man, he wears a simple brown robe with black stripes complete with hood. With bright golden hair and a scraggly beard. His brown eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of brigands once and for all.

History: Vonbin lived on a farm with his mother, near the main road leading to a nearby town. His martial abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A deep hatred of brigands; and he wants revenge against brigands

Ideals: Gifted. Bonds: Guardian, Enemies, Family, Rich. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Vonbin Eversharp, Male Dwarf Aristocrat 11
Medium (4'0") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 57 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Halfling, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2000 gp. Emerald (1100 gp). Brown-green garnet (80 gp).


Social Check DCs


Bathin Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a red cloak and cross-gartered brown stockings. His dark red hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. The war was a terrible time for him, and Bathin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Sailor, who enjoyed hunting, Bathin was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Passionate. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Server

Voice: Speaks with lips pursed

Attributes [hide]

Bathin Pursuit, Male Tiefling Paladin 6
Medium (5'6") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)18 (+4) 13 (+1)18 (+4)
Skills Medicine +4, Persuasion +7
Senses Passive Perception 11
Languages Common, Goblin, Gnome, Aquan, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Corkitron Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and curly. His gray eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered music. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and sabotage a competitor

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Barrister

Voice: Scandinavian accent

Attributes [hide]

Corkitron Warmwater, Male Halfling Rogue 9
Small (3'2") Halfling, Neutral Good (CR 9)
Armor Class 13
Hit Points 41 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 10 (+0)10 (+0)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Goblin, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1400 gp. Aquamarine (500 gp). Pink pearl (40 gp). Deep blue spinel (500 gp). Deep green spinel (40 gp).


Social Check DCs


Manfred Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. He wears his blonde hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Gifted. Bonds: Religious, Adventurer, Family. Occupation: Soapmaker

Voice: Scottish accent

Attributes [hide]

Manfred Garcia, Male Half-Elf Rogue 2
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 10 (+0)8 (-1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 9000 cp. Tiger eye turquoise (10 gp). 1 Everburning torch.


Social Check DCs


Spring Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, he is not a threatening figure. He has lavender fur. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Spring grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he has decided he is irredeemable

Flaws: Ugly. Bonds: Job, Rich, Adventurer, Criminal record. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Spring Of Ale, Male Tabaxi Aristocrat 7
Medium (5'4") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 60000 cp.


Social Check DCs

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