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NPC Generator

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Advanced [show]


Naeris Othronus, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple green robe with black stripes complete with hood. He has a very tight haircut. This amber eyed easterner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he's attracted to the pc

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Guardian, Has a crush. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Naeris Othronus, Male Elf Warlock 13
Medium (5'4") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 78 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)18 (+4) 16 (+3)16 (+3)
Skills Persuasion +7, Religion +8
Senses Passive Perception 13
Languages Common, Elven, Orc, Dwarven, Goblin, Draconic
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333110

Possessions: 400 pp. An abacus with copper, silver and gold markers (120 gp). Cloth of gold vestments (120 gp). Cloth of gold vestments (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Old masterpiece painting (2100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Gold and topaz bottle stopper cork (1700 gp). 1 Medium magic item.


Social Check DCs


Mâku Winchester, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown shirt with thin yellow vertical stripes and green pants. With bright black hair and a scraggly beard. His eyes are a pleasant gray.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich eastern family. Brilliant and gifted he never wanted to apply himself. He used his abilities to trick people and travel the world for free.

Motivation: Retire the richest man in the east; and he has comitted a past crime that haunts him to this day

Ideals: Justice, Gifted, Entrepeneur. Bonds: Rich, Criminal record. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Mâku Winchester, Male Half-Orc Rogue 10
Medium (6'10") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 39 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2300 gp. Rose (60 gp). Blue quartz (13 gp). Coral (120 gp). Red spinel (120 gp). Eye agate (13 gp). 1 Minor magic item.


Social Check DCs


Krimmon Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is smooth and relatively long. His eyes are violet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Detective, Krimmon learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Disease. Bonds: Poor, Job, Adventurer. Occupation: Detective

Voice: Shortens vowels

Attributes [hide]

Krimmon Tallfellow, Male Halfling Warrior 8
Small (3'1") Halfling, Lawful Good (CR 8)
Armor Class 15
Hit Points 48 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nybarg Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his black hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Ranger school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Philantrophist, Gifted, Logical. Flaws: Antagonistic. Bonds: Poor. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nybarg Ramsey, Male Half-Orc Ranger 7
Medium (6'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)11 (+0) 17 (+3)13 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp.


Social Check DCs


Roger Moreno, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is generally well dressed albeit a few years behind the times. He wears his brown hair up. His gray eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Masseuse, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Bonds: Attractive, Poor, Adventurer. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

Roger Moreno, Male Human Warlock 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 600 sp.


Social Check DCs

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