Krakhorn Eastoft, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses well, wearing blue shirts, loose pants, and blazers most of the time, and a wedding ring on his left hand. He has a very tight haircut. His blue eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, In love, Military. Occupation: Spice Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. 1 Everburning torch.
Baern Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears dark leathers with embroidery. He has a white handlebar mustache and slicked back white hair. His eyes are amber and beady.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Energy wise he seems alert and responsive.
History: When he was but 8 years old his parents immigrated from the north. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the north, certain he would find work there.
Motivation: Regain custody of his son.
Ideals: Artistic, Professionalism. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Ruler
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 gp.
Rurik Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tight fitting grey shirt and pants. His blonde hair, when down, is lengthy. He has gleaming, smiling brown eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of a Locksmith, who enjoyed hunting, Rurik was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rurik took refuge in the old dungeon and found the beat up whip and armor he uses now. He has achieved small success as a Slave Trader.
Motivation: To get a good night's sleep; and to be a locksmith again
Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Nature, Job. Occupation: Slave Trader
Voice: Strong lisp
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: Just what you see.
Zaffrab Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He is physically well-built. His silver hair is slicked back into a classic pompadour. His eyes are brown and beady.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Zaffrab enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Impeccable, Logical. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Servant
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Draconic, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Rurik Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a black coat with pastel slacks, and carries ceremonial daggers. His red hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Rurik hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He uses divination through singing.
History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. He has never given up on his dancing dream.
Motivation: He feels kind of lost in life.
Ideals: Fighting, Artistic, Gifted. Flaws: Ugly, Disease. Occupation: Mason
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 5000 cp. Rock crystal (80 gp). Azurite (4 gp). Sardonyx (80 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
