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NPC Generator

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Advanced [show]


Theren Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered violet stockings. He has a slight overbite and is overall scrawny. He has wavy silver hair. His eyes are hazel and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He plays an instrument quite well.

History: Theren was born in the south. At a young age he loved to build and create. His childhood dream was to be a Apothecary, but he was a colossal failure. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Artistic, Persistence, Optimist. Flaws: Cynical. Bonds: Job. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Theren Casilltenirra, Male Elf Commoner 8
Medium (5'2") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)16 (+3) 13 (+1)18 (+4)
Skills Athletics +6, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Ignan, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +6

Possessions: 500 gp. Blue quartz (15 gp). Jade (50 gp). Citrine (70 gp). Eye agate (15 gp). Blue quartz (15 gp). White pearl (50 gp).


Social Check DCs


Ozyman Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is well dressed, but even with his fine clothing he looks run-down. Beneath his clothing is a huge mess of scar tissue. He wears a small hat to cover his moderate length silver hair. He has blue eyes and a brown hat with a pastel feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: Born in the east to a Painter, Ozyman learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Joker. Flaws: Addict. Bonds: Slave, Job, Debt. Occupation: Painter

Voice: Whispers

Attributes [hide]

Ozyman Goodearth, Male Halfling Expert 8
Small (3'4") Halfling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 68 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)15 (+2) 10 (+0)8 (-1)
Skills Acrobatics +6, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maagog Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. He has styled his copper crest well, parting it to the left. His red eyes have a joyful gleam in them most of the time.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His father raised him in a mountain cabin. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many giants want him driven away; and he has decided he is irredeemable

Ideals: Entrepeneur, Gifted. Bonds: Criminal record, Nature, Enemies. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Maagog Ghaallixirn, Male Dragonborn Ranger 11
Medium (6'1") Dragonborn, Neutral Evil (CR 11)
Armor Class 13
Hit Points 91 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)15 (+2) 14 (+2)19 (+4)
Skills Animal Handling +6, Investigation +6
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 50 pp. Black star sapphire (800 gp). Smoky quartz (30 gp). Banded agate (14 gp). Jet (140 gp). Tourmaline (140 gp). Eye agate (14 gp). Coral (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Morton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His hair is short and silver. His half smiles and brown eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cory decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Military, Criminal record, Rich. Occupation: Unemployed

Voice: Jittery and nervous

Attributes [hide]

Cory Morton, Male Human Fighter 10
Medium (5'0") Human, Lawful Evil (CR 10)
Armor Class 10
Hit Points 86 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)16 (+3) 17 (+3)17 (+3)
Skills Performance +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Elven, Goblin, Orc
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1800 gp.


Social Check DCs


Raer Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'2". He wears red painted combat armor at almost all times, and his gloved hand is found clutching a whip. He wears a wide-brimmed hat to cover his moderate length white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Raer embodies much of what other species detest in the Elves. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. Raer was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Raer decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Immigrant. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Raer Koehlanna, Male Elf Fighter 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)8 (-1) 14 (+2)13 (+1)
Skills History +1, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp.


Social Check DCs

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