Hork Bentley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his hair in dreadlocks. His skin is flawless and his amber eyes scan people very quickly.
Personality: He has always had a great fascination with Half-Orc culture. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Half-Orc compassion; and he uses money and sex appeal to get what he needs
Ideals: Athletic. Flaws: Racist, Impulsive, Disease. Bonds: Rich, Attractive. Occupation: Butcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 130 pp.
Galinndan Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Spice Merchant. He has moderate length chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised in a plains tribe. A gifted student he started as a Animal Trainer, but he got bored and became a Spice Merchant. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and wants to open a new tavern
Ideals: Impeccable. Flaws: Insomniac. Bonds: Job, Religious, Nature. Occupation: Spice Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 37 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 500 pp. Fire opal pendant on a fine gold chain (1500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). A necklace of small pink pearls (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). 1 Minor magic item. 1 Minor magic item.
Conrad Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His black hair is braided into rings. His amber eyes lackadaisically let the world flow into them.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a ruthless business man, a trait he acquired from his father.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Entrepeneur. Flaws: Terse. Bonds: Poor, Religious, Enemies. Occupation: Mayor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnome, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 10000 cp.
Nákra Kensley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is typically in his Bricklayer uniform. His tied-back hair is white. His eyes are blue and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Nákra was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Antagonistic, Racist, Mundane. Bonds: Job. Occupation: Bricklayer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 42 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Ignan, Celestial
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 9000 sp. 1 Minor magic item.
Uthemar Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who very much looks the part of a Armorer. His moppish silver hair is in a traditional bowl cut. This blue eyed southerner is not easily forgotten.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a font of random trivia from the lore and stories he has discovered
History: Sold as a small child to a necromancer, Uthemar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.
Ideals: Logical. Flaws: Mundane. Bonds: Job, Mentor, Family. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
