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NPC Generator

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Advanced [show]


Zepar Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple brown robe with yellow stripes complete with hood. He keeps his white hair in a flapper bob. His gold eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north to a Butcher, Zepar learned a great deal about his mother's area of expertise. A few years later when the east was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Butcher.

Motivation: Regain custody of his son; and doesn't want to be a butcher and was forced into it by his family

Ideals: Opinionated. Flaws: Forgetful. Bonds: Job, Immigrant, Family. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Zepar Brilliance, Male Tiefling Aristocrat 8
Medium (5'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)16 (+3) 18 (+4)15 (+2)
Skills Persuasion +5, Survival +7
Senses Passive Perception 14
Languages Common, Auran, Celestial, Terran
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 500 gp. Jasper (20 gp). White pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft brown waves gently in the breeze. His bronze crest, when down, is lengthy. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. After months of barely getting by, Salasar managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Money/treasure; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Tanner

Voice: Speaks with back of mouth

Attributes [hide]

Salasar Clethtinthiallor, Male Dragonborn Fighter 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 67 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Senteq Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a black cloak and cross-gartered yellow stockings, marred by chocolates. His white hair is braided into rings. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Senteq will drive conversation. He also hits on women, regardless of circumstances.

History: Senteq was born in the east. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Has a crush, Religious. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Senteq Dunben, Male Gnome Warrior 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4

Possessions: 17000 sp. Moonstone (80 gp). Eye agate (12 gp). 1 Simple lock.


Social Check DCs


Great Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His brown fur is kept up in a ponytail inside a wide-brimmed hat. His eyes are a pleasant yellow.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised by priests from a young age. Great was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Great decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Religious, Mentor. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Great Of Snakes, Male Tabaxi Fighter 10
Medium (6'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 81 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 15 (+2)18 (+4)
Skills Acrobatics +7, History +6
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +6

Possessions: 1700 gp. Red garnet (90 gp). Peridot (30 gp). Golden yellow topaz (300 gp). Silver pearl (90 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelaios Fate, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. He has moderate length brown hair. He is baby faced.

Personality: Pelaios is depressed about a lot of things. He tends to be a nihilist. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Ugly, Depressed, Fearful. Bonds: Poor, Nature, Adventurer. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Pelaios Fate, Male Tiefling Paladin 8
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 71 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)20 (+5) 15 (+2)14 (+2)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common, Halfling, Auran, Druidic, Goblin, Terran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. Red-brown spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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