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NPC Generator

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Advanced [show]


Zedaar Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. His crest is bronze and curly. His eyes, though not visible through his cowl, are red.

Personality: He loves telling others what to do and how they should feel about things. He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. Like his mother and his sister before him, after school he went straight into learning to become a Ruler. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Opinionated. Flaws: Insomniac, Mundane. Bonds: Attractive, Job. Occupation: Ruler

Voice: Hollow voice

Attributes [hide]

Zedaar Vangdondalor, Male Dragonborn Fighter 11
Medium (6'2") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 67 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Insight +5, Nature +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1300 gp. Eye agate (12 gp).


Social Check DCs


Quarethon Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a green scarf. He keeps his scarlet crest in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Insane, Antagonistic. Bonds: Military, Slave. Occupation: Armorer

Voice: Speaks with squeezed throat

Attributes [hide]

Quarethon Mohradyllion, Male Dragonborn Barbarian 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Deception +3, Survival +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


Ralf Yeardley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He keeps his red hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out south to avoid the crime he committed. He became a Ruler soon after.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Enemies, Criminal record, Slave, Job, Debt. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Ralf Yeardley, Male Human Fighter 11
Medium (5'0") Human, Neutral Evil (CR 11)
Armor Class 9
Hit Points 72 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: 2100 gp. Black opal (500 gp).


Social Check DCs


Joser Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Joser was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered dancing. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family.

Ideals: Disciplined, Artistic. Bonds: Attractive, Family. Occupation: Junk Dealer

Voice: Ums and uhs a lot

Attributes [hide]

Joser Elderberry, Male Halfling Expert 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills Deception +6, History +4
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Azdûsh Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long black hair reaches down to his waist. He has a dull look in his brown eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Optimist, Entrepeneur. Bonds: Adventurer. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Azdûsh Halsey, Male Half-Orc Bard 12
Medium (5'10") Half-Orc, True Neutral (CR 12)
Armor Class 11
Hit Points 60 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Deception +5, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs

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