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NPC Generator

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Advanced [show]


Nuraval Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Nuraval was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: Wants to work out more often.

Ideals: Athletic, Passionate. Flaws: Addict, Shy. Bonds: Attractive. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Nuraval Aranore, Male Dwarf Expert 10
Medium (3'11") Dwarf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 40 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 14 (+2)7 (-2)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 2300 gp. A silver and pearl hairclip (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Finely wrought small gold bracelet (30 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Floshem, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears tan cloth garments or leather armor. His hair is long and white with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His blue eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Logical, Fighting. Bonds: Immigrant, Nature. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Dayereth Floshem, Male Elf Cleric 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Anselm Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Junk Dealer uniform. He is muscular with a powerful set of arms. His black hair is long and unkept. He has several tiny opal earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great joy in being the best Junk Dealer in town.

History: The child of a Body Guard, who enjoyed hunting, Anselm was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and further expansion of business

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Birkenhead, Male Human Warlock 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 80 gp.


Social Check DCs


Joser Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in an above average manner. His long auburn hair reaches down to his waist. He has blue eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the west to a Roofer, Joser learned a great deal about his mother's area of expertise. Joser was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Joser decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to have a good time and be beloved; and to be a navigator again

Ideals: Optimist. Bonds: Attractive, Slave, Job, Criminal record. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Joser Stoutbridge, Male Halfling Bard 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 45 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 16 (+3)18 (+4) 15 (+2)9 (-1)
Skills Acrobatics +7, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Celestial, Giant, Draconic
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 800 gp.


Social Check DCs


Khrosh Carlyle, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. His eyes are amber and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Warrior school at a young age so that he could practice his arcane talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Opinionated, Gifted, Entrepeneur. Bonds: Guardian, Enemies. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Khrosh Carlyle, Male Half-Orc Warrior 6
Medium (6'0") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)7 (-2) 15 (+2)11 (+0)
Skills Deception +3, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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