Nim Berevan, Male Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. His silver hair is braided into rings. His eyes are brown and beady.
Personality: He dislikes all the random violence that takes place in the north. He works hard and plays hard.
History: When he was but 5 years old his parents immigrated from the north. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Nim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Pacifist. Flaws: Ugly, Hedonist. Bonds: Immigrant, Enemies. Occupation: Bounty Hunter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Senteq Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His brown hair is knotted and matted. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He enjoys reading and quiet.
History: He was born on a small isolated farm. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Nature, Religious. Occupation: Banker
Voice: Italian accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 108 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 2000 gp. Deep blue spinel (500 gp). Pink pearl (150 gp). Rock crystal (80 gp). Alexandrite (500 gp). Violet garnet (500 gp). Moonstone (80 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item.
Medrash Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His crest is silver, silky, and of moderate length. This gold eyed westerner is not easily forgotten.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Medrash was born with his father's beautiful face. He found a children's book about a Dragonborn Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Jeweler
Voice: Relaxed voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 23 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +5
Possessions: 1200 gp. Brown diamond (4000 gp). Alexandrite (1500 gp). 1 Minor magic item.
Dadalan Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'5" southern man, he wears a brown armored body suit, with a simple grey line shooting up and back down. His green crest is greasy and uncared for. His eyes are a pleasant red.
Personality: Aggressive, abrasive, and angry, Dadalan embodies much of what other species detest in the Dragonborns. He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Painter and found it very stressful. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and to be a butcher again
Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Painter
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll, Celestial, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
Tarhun Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy rusty crest. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is witty, but his monotone delivery comes off as unnerving He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Tanner. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.
Ideals: Joker, Artistic. Bonds: Rich, Attractive, Job, In love. Occupation: Tanner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Terran
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 25000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
