Silvo Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He likes to wear ponchos typically of a light brown in addition to tight pants. He has a hunchback. He has a small bristly mustache and wavy chestnut hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Gifted from a young age, Silvo studied abroad. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic, Shy. Bonds: Rich. Occupation: Mortician
Voice: Timid voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 7000 sp.
Bernard Yorke, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. He has a chestnut handlebar mustache and slicked back chestnut hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy and tries to find solutions quickly.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Terse, Lazy. Bonds: Poor, Slave. Occupation: Jeweler
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp. 1 Masterwork Common Melee.
Heward Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tight fitting green shirt and pants. His head has been shaved. His ears are large.
Personality: Always inclined to offer people food he seems plenty friendly. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.
Motivation: Many drow want him driven away; and to unite with his sister
Ideals: Philantrophist, Professionalism. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Laborer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 8)
Armor Class 14
Hit Points 17 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnoll, Aquan
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 170 pp.
Hamil Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. He keeps his auburn hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Eccentric and domineering, Hamil will drive conversation. He is obsessed with his god.
History: Hamil was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Extrovert. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Servant
Voice: Sore throat, cough
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Giant, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Richard Law, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. His brown hair has been sun bleached extensively. His green eyes dart from person to person to random spaces in the air.
Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Ideals: Gifted. Flaws: Impulsive, Ugly. Bonds: Poor, Nature. Occupation: Mayor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp.
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