Kilvar Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears black leather gloves, a black jacket, and tight pants. His brown hair is unkempt and raggedy. He has hazel eyes and a black hat with a blue feather.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not trust anyone and sleeps with one eye open.
History: He was born in the west. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: To get a good night's sleep; and doesn't want to be a barkeep and was forced into it by his family
Flaws: Ugly, Sensitive, Insomniac. Bonds: Poor, Immigrant. Occupation: Barkeep
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Giant, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 340 gp.
Modean Vice, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly black, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: Modean is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Modean fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle.
Ideals: Fighting, Athletic. Flaws: Depressed, Selfish. Bonds: Attractive. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 18 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Dwarven, Auran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Thoradin Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Thoradin took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.
Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends
Ideals: Gifted, Optimist. Flaws: Shy. Bonds: Attractive, Adventurer, Slave. Occupation: Courier
Voice: Scratchy, weak
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 400 gp.
Fenriz Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. He has a slight overbite and is overall scrawny. He wears a colorful flower in his purple hair. His red unseeing eyes seem to look past you.
Personality: Overbrimming with self-confidence, Fenriz isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is an amazing painter.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Bookbinder
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
Possessions: 47000 sp.
Orsik Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He likes to wear tan tank tops with brown pants. He has shaved his head bald. His eyes are hazel.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Orsik was born the youngest of three triplets. A gifted student he started as a Fortune-teller, but he got bored and became a Baker. He ran away from his former home and has been making his living as a Baker for the past few years.
Motivation: An old rival family wants him found; and expand his business
Flaws: Ugly, Greedy. Bonds: Military, Family, Job. Occupation: Baker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 900 sp. 2 Alchemist’s fire.
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