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NPC Generator

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Advanced [show]


Harbek Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze, and sports empty pouches on his belt. His silver hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Harbek's first love is himself. His second love is also himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Harbek is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted arcane powers by his dying sister.

Motivation: Money/treasure.

Ideals: Impeccable, Justice, Gifted. Bonds: Rich, Religious. Occupation: Mortician

Voice: German accent

Attributes [hide]

Harbek Glanhig, Male Dwarf Monk 11
Medium (4'2") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 89 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 15 (+2)10 (+0)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 330 pp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Brass mug with jade inlays (300 gp). Jeweled anklet (1000 gp). An abacus with copper, silver and gold markers (140 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man typically wears blue cloth garments or leather armor. His clothes are grease stained in places. He wears his copper crest down. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Zedaar wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his father.

History: He was born in the east, but his parents moved at a very young age to the north. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zedaar took refuge in the large cave and found the beat up halberd and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Disciplined, Entrepeneur. Bonds: Poor, Immigrant, Nature. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Zedaar Esstyrlynn, Male Dragonborn Warrior 9
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 98 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Athletics +5, Investigation +6
Senses Passive Perception 10
Languages Common, Orc, Celestial, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +6

Possessions: 190 pp.


Social Check DCs


Hupe Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this man wears dark leathers with embroidery. His brown hair is still thick. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is harsh and unforgiving.

History: He comes from a rich western family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Gardener like his mother before him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Hupe Greenbottle, Male Halfling Rogue 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Giant, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Hematite (5 gp). Jasper (60 gp). Alexandrite (300 gp). Tourmaline (130 gp).


Social Check DCs


Azzakh Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His rusty crest is drawn into a tight pony tail with a skull scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Being a Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Flaws: Ugly, Antagonistic, Insane, Mundane. Bonds: Criminal record. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Azzakh Shestendeliath, Male Dragonborn Expert 8
Medium (6'2") Dragonborn, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Terran
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1300 gp. Solid gold idol (500 gp). Black velvet mask with numerous citrines (140 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).


Social Check DCs


Zepar Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blue hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Immigrant, Rich. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Zepar Dodge, Male Tiefling Cleric 5
Medium (6'7") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)15 (+2) 11 (+0)12 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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