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Advanced [show]


Trynnicus Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His copper crest is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Trynnicus grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Adventurer. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Trynnicus Beryntolthropal, Male Dragonborn Wizard 11
Medium (6'4") Dragonborn, Neutral Good (CR 11)
Armor Class 12
Hit Points 23 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)12 (+1) 15 (+2)17 (+3)
Skills Animal Handling +6, History +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olunt Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of kukris, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His brown hair is singed and shortened. His eyes are violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not trust anyone and sleeps with one eye open.

History: Olunt hails from a village terrorized by drow. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To get a good night's sleep; and he wants revenge against drow

Ideals: Fighting, Joker. Flaws: Ugly, Insomniac. Bonds: Adventurer, Enemies. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Olunt Trueblood, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 70 gp.


Social Check DCs


Arnold Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and white pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His skin is fair and his fingers are delicate and long. His hair is chestnut and curly. He wears an eyepatch.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now spends his time doing works of charity.

Motivation: He is content; and to end his boredom

Ideals: Philantrophist. Flaws: Ugly, Terse, Mundane. Bonds: Immigrant. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Arnold Dalton, Male Human Cleric 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 150 gp.


Social Check DCs


Oppleby Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. His tied-back hair is golden. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Oppleby was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants to get laid; and his spouse's relatives view him with great suspicion

Flaws: Mundane, Fearful. Bonds: Attractive, In love, Family, Has a crush. Occupation: Mayor

Voice: Low rumbling, strings words together

Attributes [hide]

Oppleby Raulnor, Male Gnome Expert 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)9 (-1) 10 (+0)10 (+0)
Skills Acrobatics +1, Nature +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Halander High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man dresses in brown turtlenecks beneath a white coat with yellow slacks. He is muscular with a powerful set of arms. He has a long brown beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Halander was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was granted necromantic powers by his dying brother.

Motivation: Find a way to reverse the transformation of his brother; and to prove his worth to the world

Ideals: Persistence, Gifted. Flaws: Impulsive. Bonds: Criminal record, Family. Occupation: Gardener

Voice: Posh accent

Attributes [hide]

Halander High-hill, Male Halfling Rogue 12
Small (2'11") Halfling, True Neutral (CR 12)
Armor Class 11
Hit Points 67 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +4, Performance +7
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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