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NPC Generator

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Advanced [show]


Justin Beckwith, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is singed and shortened. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Professionalism, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Justin Beckwith, Male Human Commoner 11
Medium (6'6") Human, Lawful Evil (CR 11)
Armor Class 14
Hit Points 33 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Arcana +5, Insight +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2200 gp.


Social Check DCs


Mehen Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His crest is greying and his face has many wrinkles. He has several tiny amethyst earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mehen is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Mercenary mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he is greedy

Ideals: Professionalism, Justice. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Mehen Caavylteradyn, Male Dragonborn Bard 9
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 35 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Persuasion +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 12000 sp. Chrysoberyl (70 gp). Aquamarine (1100 gp).


Social Check DCs


Donaar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing the road beaten gear of a warrior. His scarlet crest has been sun bleached extensively. His eyes are a pleasant gold.

Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Donaar was born in the west. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Shipwright

Voice: Deep voice with rolling R's

Attributes [hide]

Donaar Ophinshtalajiir, Male Dragonborn Barbarian 8
Medium (6'7") Dragonborn, Chaotic Good (CR 8)
Armor Class 9
Hit Points 83 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)11 (+0) 16 (+3)17 (+3)
Skills Performance +6, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 110 pp. Rose (80 gp). Red spinel (90 gp). White pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadarai Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'7" and dresses in brown turtlenecks beneath a tan coat with black slacks. His hair is white and very short. He has several tiny opal earrings on each ear.

Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadarai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Military, Enemies. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Hadarai Wasanthi, Male Elf Monk 11
Medium (4'7") Elf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +5

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morg Kirby, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. His black hair is still thick. His eyes are violet and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with unlife at a very young age, Morg has worked very hard to control his curse. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother; and doesn't want to be a sellsword and was forced into it by his family

Ideals: Philantrophist, Artistic, Fighting. Flaws: Ugly, Disease. Bonds: Family. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Morg Kirby, Male Half-Orc Barbarian 4
Medium (5'1") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)9 (-1) 12 (+1)7 (-2)
Skills Athletics +4, Intimidation +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 8000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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