Qemuel Honor, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. He wears a colorful flower in his purple hair. He wears a mask on his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also has developed a complete distrust of the Mayor profession.
History: Qemuel was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Bonds: Attractive, Family, Job, Poor, Adventurer. Occupation: Fletcher
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc, Terran, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 12000 sp.
Beiro Hanali, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With a patchy brown beard and wild brown hair. His face is scarred and worn.
Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.
History: Born to a pair of adventurers, Beiro grew up listening to his mother's many stories. Beiro abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Professionalism, Logical. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Soapmaker
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 39 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 18
Languages Common, Elven, Auran
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 |
Possessions: 600 gp.
Rolf Ainsley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a white collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. His brown hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Rolf hails from a village terrorized by goblins. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 7 years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business
Flaws: Impulsive. Bonds: Attractive, Nature, Enemies, Job. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 80 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2500 gp.
Enialis Durkin, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is typically in his Blacksmith uniform. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: Enialis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the north, but his parents moved at a very young age to the east. He worked as a nervous Blacksmith and found it very stressful. He has achieved small success as a Blacksmith.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Artistic, Joker, Fighting. Bonds: Job, Immigrant. Occupation: Blacksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
Eberdeb Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'6" and wears a fine chain shirt which he covers with brown colored cloaks and clothing. His left hand appears badly burned and disfigured. His chestnut hair is long and unkept. He has several tiny ruby earrings on each ear.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Seeks redemption.
Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Shipwright
Voice: Jittery and nervous
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Silver chalice with lapis lazuli gems (180 gp).
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Their contribution stands as a beacon of hope for all adventurers!
