Emerald Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. He has done his best to style his yellow fur to look like a famous performer. His eyes are likewise green. His teeth are white and perfect.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He works hard and plays hard.
History: From birth he was tutored by a cruel and relentless mentor. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: He has passion for adventuring and risk.
Flaws: Hedonist. Bonds: Attractive, Adventurer, Mentor, Immigrant. Occupation: Mason
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 10 pp. Star rose quartz (70 gp).
Great Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He is physically well-built. His lavender fur is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He cannot resist a sob story and will often dote over anyone who has one.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Great was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Great's mother didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Shipwright
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 300 gp.
Bhevek Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a robe, a symbol of death around his neck, and a shield on his belt. His golden hair is smooth and relatively long. His eyes are violet.
Personality: Bhevek speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bhevek took refuge in the ruined castle and found the beat up shield and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Impeccable, Justice. Bonds: Criminal record, Nature. Occupation: Sailor
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Brass mug with jade inlays (100 gp). 1 Hourglass.
Right-Handed In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear brown pants and tee shirts. He wears a small hat to hide his balding. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He will rave to anyone who will listen. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Ugly, Insane, Fearful, Addict. Bonds: Immigrant. Occupation: Courier
Voice: Relaxed voice
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 49 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: Gold dragon comb with red garnet eye (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Silver comb with moonstones (200 gp). A miniature golden chest with tiny emeralds lining the top (160 gp).
Soveliss Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. His long silver hair is drawn into a two foot long braid. He wears a mask on his face.
Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Soveliss and his spouse have recently divorced.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a deep hatred of dire rats
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Enemies, Rich, Criminal record. Occupation: Farmer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Malachite (13 gp). Red spinel (110 gp). 1 Masterwork Common Melee.
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