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Advanced [show]


Ar-Baruk Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is physically well-built. He has a chestnut handlebar mustache and slicked back chestnut hair. He has violet eyes and a brown hat with a black feather.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 18th year, his parents were killed by a goblins raid, leaving Ar-Baruk alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: Revenge; and someone believes him a fraud

Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Ar-Baruk Thackeray, Male Half-Orc Druid 7
Medium (5'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Celestial
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears dark leathers with embroidery. He has a hunchback. His auburn hair is smooth and relatively long. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a desert tribe. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Caeldrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Caeldrim. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Nature, Criminal record. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Caeldrim Xiloscient, Male Elf Barbarian 2
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 17 (+3)14 (+2)
Skills Athletics +1, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 300 sp.


Social Check DCs


Godfrey Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Bonds: Attractive, Family, Slave, Job. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Godfrey Ofandrus, Male Half-Elf Wizard 1
Medium (5'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp.


Social Check DCs


Tim Marlowe, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time, and carries halberds. He wears his hair in dreadlocks. He has gleaming, smiling blue eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Slave. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Tim Marlowe, Male Human Warlock 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)18 (+4) 14 (+2)13 (+1)
Skills Insight +4, Religion +6
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Infernal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14210000000

Possessions: 100 gp.


Social Check DCs


Oloric Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long white beard with little hanging trinkets. His gray eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.

History: He got into the Layabout business at a young age. Through the years after Oloric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Oloric's mother didn't care for him much, and the feeling was mutual. He became a Layabout soon after.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.

Ideals: Disciplined, Professionalism. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Oloric Hammerstone, Male Dwarf Commoner 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 72 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Deception +6, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs

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